RepRap/Modelle
< RepRap
Version vom 16:02, 26. Okt. 2012 von Daniel Bohrer (Diskussion | Beiträge)
Keycap
Basierend auf shoragans version, Schlitze jetzt an der Seite und insgesamt etwas höher. Benötigt die stratum0-lowres.dxf der matetags.
$fs=0.5;
$fa=1;
height=24.5;
width=26.5;
rotate([90,0,0])
intersection() {
scale([width/height,1,1])
translate([0, 3.5, 0])
difference() {
union() {
cylinder(h=5, r=height/2+1, center=true);
scale([height/width, 1,1 ]) translate([0,-6.5,0]) linear_extrude(height=7, center=true) scale(0.2) translate([-25,0,0]) import("stratum0-lowres.dxf");
}
cylinder(h=2.4, r=height/2, center=true);
translate([0, 6.8, 0]) cylinder(h=10, r=5/2, center=true);
translate([0,-10,0])rotate([0,0,0])cube([40,24,1],center=true);
}
translate([0,11.5,-10]) cube(size=[100,30,100], center=true);
}
Schnurverstelldingsi
$fn=30;
thread_size=1; // change this, everything other is calculated
height=1.5 * thread_size;
width=7*thread_size;
difference() {
hull() {
translate([width/2, 0, 0]) cylinder(r=width/2, h=height);
translate([-width/2, 0, 0]) cylinder(r=width/2, h=height);
}
translate([width/2, 0, -1]) cylinder(r=thread_size, h=height+2);
translate([-width/2, 0, -1]) cylinder(r=1.5*thread_size, h=height+2);
translate([width/2, width/2, height/2])
cube([thread_size, width, height+2], center=true);
}

